Microsoft MTA 98-380 Real Exam Questions

MTA certifications are a great place to start if you would like to get into the technology field. If you decide to take 98-380 Introduction to Programming Using Block-Based Languages (Touch Develop) exam to get your MTA certification, you should understand algorithmic flow and implementing common program control structures. Microsoft MTA 98-380 Real Exam Questions have been released to help you pass 98-380 exam successfully.

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1. HOTSPOT

You want to allow a user to choose a picture from his or her device.

Which library includes a function that will accomplish this goal? To answer, select the appropriate library in the answer area.

2. DRAG DROP

You are creating an app to keep track of the performance of various basketball teams in your school’s league. The app will allow users to enter the field goals attempted and field goals made for each team that played in a tournament. The app will calculate and output the field goal percentage as follows:

The field goal percentage is 25%.

You need to describe the algorithm you will use to implement this feature.

Which five actions should you perform in sequence? To answer, move the appropriate actions from the list of actions to the answer area and arrange them in the correct order. NOTE: More than one order of answer choices is correct. You will receive credit for any of the correct orders you select.

3. You are creating a new educational computer game. The game will randomly present an arithmetic problem to the user, ask the user to answer the arithmetic problem, and then check the user’s answer.

Which data structure should you use to store the arithmetic problems?

4. HOTSPOT

You are creating an app for teenage drivers that will include games and a chat window.

You need to determine if Internet-based cloud computing is appropriate for the development of the app.

For each of the following statements, select Yes if the statement is true. Otherwise, select No.

5. DRAG DROP

You are creating a Touch Develop app.

Which library would you use to access each function? To answer, drag the appropriate library from the column on the left to the function on the right. Each library may be used once, more than once, or not at all. NOTE: Each correct selection is worth one point.

6. DRAG DROP

You are writing code to draw the following illustration by using the Turtle object.

The Turtle starts in the center of the screen. You declare a variable named Steps and initialize it to 1.

Which four pseudocode segments should you use to develop the solution? To answer, move the appropriate code segments from the list of code segments to the answer area and arrange them in the correct order. NOTE: More than one order of answer choices is correct. You will receive credit for any of the correct orders you select.

7. HOTSPOT

Which scenarios are implemented using an event? For each of the following statements, select Yes if the statement is true. Otherwise, select No.

8. HOTSPOT

You are creating a game for a group of preschoolers to play.

In the game, you create a dog that chases after a ball. If the dog catches the ball, the player earns a point. If the ball makes it across the screen, the player loses a life. You want the dog to be larger than the ball so you set the dog width to 100 and the ball width to 25. When the user clicks the mouse button, the dog barks and displays the world “Woof” in green text.

Before you begin programming the game, you need to identify the objects, functions, and parameters you will use. To answer, select the appropriate options in the answer area.

9. DRAG DROP

You are working on an app for Humongous Insurance in which teenage drivers can take a practice driver’s license exam. The user of the app can take the exam multiple times. A passing score is a minimum of 70% of items correct. The app will output the test scores and whether the score was a passing score. It will also average the attempts and output whether the average was passing.

You create the functions defined in the following table. The program uses only local variables.

You need to identify the parameters required for each function. To answer, drag the appropriate parameter from the column on the left to the function on the right. Each answer may be used once, more than once, or not at all.

10. HOTSPOT

You are building a game in Touch Develop.

You want to draw a game board using canvas.

The canvas should appear as follows:

The top-left corner of the chessboard must be positioned at coordinate (60, 40).

How should you complete the code? To answer, select the appropriate code segments in the answer area. NOTE: Each correct selection is worth one point.

11. You create a collection named players in TouchDevelop. You add four names to the collection.

You need to display each of the names on the wall.

Which two lines of code should you use? (Choose two.)

12. You are creating a calculator app. The Power function must calculate the result of raising a number by a positive exponent value.

You create the following pseudocode:

Function Power (number, exponent)

DECLARE result

End Function

You need to complete the pseudocode for the function.

Which pseudocode should you use?

13. HOTSPOT

You are creating a game for AdventureWorks.

You write the following code:

When you test the code, the monster moves across the screen horizontally. You want the monster to bounce up and down in the center of the screen.

How should you correct the code? To answer, select the appropriate code segments in the answer area.

14. DRAG DROP

You are creating a graphic that illustrates an overview of the entire software development life cycle.

Which order correctly describes the steps that occur prior to release and deployment? To answer, drag the appropriate step to the correct position in the life cycle. Each action may be used once, more than once, or not at all. You may need to drag the split bar between panes or scroll to view content.

15. Your friend Erin created the following algorithm:

You apply the algorithm to the following sentence:

The treasure chest contains 100 pieces of gold, 50 pieces of silver, and a handful of rubies.

What are the two outcomes? (Choose two.)

16. Humberto wants to create a Touch Develop game that he can play with his friends competing for the highest score. Because Humberto’s friends live out of state, he needs to create a game that can be played on different devices with each player’s score being saved and compared to the other friend’s scores. He needs help determining the right type of variable to store the highest player’s score for use in his game.

You need to give Humberto advice on the correct type of variable he needs to create for his game.

Which variable type should you recommend?

17. DRAG DROP

You are writing the algorithmic steps to draw a rectangle of a random length and width, calculate the area of the rectangle, and output the calculated area to the screen beneath the rectangle. The width of the rectangle must be greater than its length.

Which five pseudocode segments should you use to develop the solution? To answer, move the appropriate pseudocode segments from the list of pseudocode segments to the answer area and arrange them in the correct order.

NOTE: More than one order of answer choices is correct. You will receive credit for any of the correct orders you select.

18. HOTSPOT

You are creating an app for teenage drivers that will include a trip calculator. The trip calculator will prompt the user for the following information:

the number of miles for a trip

the vehicle’s miles per gallon (mpg)

the price of gas per gallon

Variables defined and described in the following table.

The program will output data in the following format:

“Your trip of _____miles will cost a total of_____when the gas price is___.”

Use the drop-down menus to select the answer choice that answers each question based on the information presented in the table.

19. HOTSPOT

What are the principles of user experience design?

For each of the following statements, select Yes if the statement is true. Otherwise, select No.

20. HOTSPOT

You are a volunteer for a local charity. You collaborate with other volunteers to build an app for the charity.

Before publishing the app to the general public, you want to make sure it meets the quality standards defined by the charity’s board members.

You need to identify the appropriate approaches to control the quality of the app.

For each of the situations, select Yes if the approach is appropriate. Otherwise, select No.


 

 

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